03–11-2025
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gathered sleeve bomber jacket made with welt pocket and detachable decorative bows made from 100% wool Harris Tweed & black ruffle shorts made from cotton stretch rib
11–01–2024
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pattern physically drafted and further developed in CLO3D, shot on iPhone
02–01-2024
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made using CLO3D, Unreal Engine, Blender, and Adobe Suite
04–01–2024
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made using gaussian splatting, open source code from GitHub and Adobe Suite
04–23–24
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made using Unreal Engine, Blender, Adobe Suite, FL Studio and Ableton
info@material000.com
i love;
my computer, OldSchool RuneScape, Star Wars, LEGO, One Piece, J-POP, SoundCloud, being outside, skateboarding, hot weather, re-watching shows, 1+ hour long video essays, cooking with friends, bright colours, mochi, FaceTiming, family, trainrides, more and everything in between.
strong foundation in graphic design, patternmaking, 2d/3d software and visual storytelling. Intersecting physical and digital design with materials and tactility at the forefront. Interested in marketing related subjects such as branding, advertising and commercial research.
based in Rotterdam, the Netherlands.
born in Sri Lanka, 1999
Bachelor Fashion Design at Willem de Kooning Academy Rotterdam {2023 - 2027}
Bachelor Graphic Design at ArtEZ Academy Arnhem {2019 - 2021}
Shop assistant at 24/7 Skatestore Nijmegen, now named SKATESTORE
Temporary intern at CONCRETE Amsterdam, designer boutique
Store manager at Kilo Vintage Store Nijmegen, Rotterdam and the Hague {2020 - ongoing}